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Great games / Clive Gifford.

Great games / Clive Gifford.
Catalogue Information
Field name Details
ISBN 9781526304025 (hardback)
Author Gifford, Clive author.
Title Great games / Clive Gifford.
Publisher/Date London : Wayland, 2017.
Pagination etc. 32 pages : colour illustrations ; 28 cm.
Series Get ahead in computing
Bibliography, etc. note Includes bibliographical references and index.
Contents note Fun on the screen -- Early computer games -- Types of game -- Storyboards and scripts -- Game assets -- Game characters -- The game world -- Game rules and features -- Coding games -- Decision time! -- Controlling games -- Keeping score -- Testing and launching.
Summary Note "This entertaining book introduces readers to basic computer game design. Content covers key game features including game assets, such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels. They gain experience creating and modifying code for different design purposes. Additional activities such as storyboarding, character and platform development prompts, and flowchart creation help guide readers through the game design process."--
Target audience note Age 8-11.
Grade 4 to 6.
Subject Computer games -- Design -- Juvenile literature
Computer games -- Programming -- Juvenile literature
Shelf Location J 794.8 GIFF
Catalogue Information 772937 Beginning of record . Catalogue Information 772937 Top of page .